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Wolfenstein 3D: Day/Night Landscapes

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Prior to the release of WolfEdit 2, Lazaro “Laz” Rojas discovered a method of incorporating day/night objects into custom Wolfenstein 3D scenarios made using WolfEdit 1.x. However, this required a slight modification to the “cicns” resource of the program, as well as extensive editing of the completed scenario data using ResEdit. For this reason, Laz created Day/Night Landscapes, a resource file containing the necessary cicns info, as well as a detailed tutorial for accomplishing the modification.


Wolfenstein 3D: WolfEdit 1.x

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(For the full, final release of WolfEdit, see WolfEdit 2)

WolfEdit is a custom level editor for the Macintosh edition of Wolfenstein 3D. It is a top-down map maker that allows for wall, enemy, and object placement, including weapons and powerups that can be collected by the player.

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Wolfenstein 3D: Wolf FKEY

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Wolf FKEY is a small patcher program developed by Greg Ewing that is used to add file opening functionality to Wolfenstein 3D: First and Second Encounters.

Prior to Wolfenstein 3D: Third Encounter, it was necessary to patch new scenarios to the program directly using WolfEdit. Once Third Encounter and the Commercial Edition became available, scenarios were now kept as separate files, and Ewing moved to take advantage of this. He wrote a patch for WolfEdit, v1.1C, and also wrote Wolf FKEY.

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Wolfenstein 3D: Wolf3D Autotyper

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Wolf3D Autotyper is an autotyper program used to convert Wolfenstein 3D 1st and 2nd Encounter levels made with WolfEdit 1.0 and 1.1 to the file format used by 3rd Encounter and the Commercial version. It was used primarily to convert WolfEdit files created prior to WolfEdit 2 so that they could be used by Wolf FKEY-modified copies of Wolfenstein 3D: First and Second Encounter, eliminating the need to directly modify a scenario file using WolfEdit.

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Wolfenstein 3D: WolfenCheat

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WolfenCheat is a system extension that, in addition to adding a cheat menu to Wolfenstein 3D, reveals the locations of any secret doors. It does not add any new cheat codes to the game. Rather, it lists the built-in cheat codes already present in the game.

Wolfenstein Cheater was the initial release, and only added the aforementioned cheat menu to the menu bar. If for some reason you want to have easy access to cheat codes but believe that having a level’s secret doors revealed is a step too far, use Wolfenstein Cheater instead.

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Wolfenstein 3D: Wolfenzoom

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Wolfenzoom is a small system extension that permits a user to play Wolfenstein 3D at 320x200 resolution with 2x2 pixel replication. This allows those players with slower computer setups to utilize the entire screen area of their monitor without a loss in framerate. As a side-effect, the game display resembles that of a PC-style VGA monitor when active.

To run, move the extension to the System Folder and restart your computer. Run Wolfenstein 3D and set the screen size to 320x200. Then activate QuickDraw.

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Wolfenstein 3D Saved Game Editor

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The Wolfenstein 3D Saved Game Editor is used for editing the ammo, health, and equipment of a Wolfenstein 3D saved game file. It was written by Andrei Scheinkman.

On testing, Wolfenstein 3D throws an error when attempting to load a modified saved game file. A second release was promised, but it doesn’t seem to have ever materialized.

(v0.4r1)

The (Almost) Complete Guide to Wolfenstein 3D

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The (Almost) Complete Guide to Wolfenstein 3D is a manual in DOCMaker format that provides a plethora of information on the inner workings of Wolfenstein 3D for the Macintosh. It also contains overviews of multiple Wolfenstein 3D utilities and programs which existed at the time, as well as several custom scenarios, and is a generally interesting read for anyone who wants to know more about the history of Wolfenstein 3D modding on the Macintosh. Noticeably absent is any mention of WolfEdit 2, which had yet to be released at the time of the document’s writing.


Wolfenstein 3D: WolfenPC

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WolfenPC is a resource file containing sound assets derived from the original PC-DOS edition of Wolfenstein 3D. They were ported by Josh Mills and are for use with the Macintosh edition of the game. A ReadMe file is included which contains detailed installation instructions. Requires ResEdit.

Download also includes a version of Josh Mills'Extras folder, which he tended to bundle with most of his downloads. Mostly contains information about Josh Mills.

Wolfenstein 3D: Wolf3D Graphics Patch [1st & 2nd Enc.]

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Dissatisfied with the “I am DEATH incarnate!” facial graphic on the difficulty selection screen of Wolfenstein 3D: Second Encounter, Patrick Gray created the small Wolf3D Graphics Patch which swapped the image out for one of his own design. Intended for use with Second Encounter v1.0.1, it will work on First Encounter as well.

Cheats, Hacks and Hints

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Hundreds of maps, cheating utilities, hints, and walkthroughs for Mac and PC games. (Archive.org)

This is a hybrid Mac/PC disc image compressed with StuffIt 5.5

Duke Nukem 3D Atomic edition Classic Environment fix

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Duke Nukem 3D atomic Edition edition classic fix

Place this ''Duke 3D Config" file in your Duke files folder.

When asked if you wish to place the existing file, click 'OK'

This fix the classic support for Duke Nukem 3D Atomic Edition.

It works on my computer running classic environment runing mac os 9.2.2 in os x 10.4.11.
power mac G4 1.25 G 2003 mirror door

Carbonized PPC

DNMapLoader

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DN Map Loader lets you easily use third party maps and total conversions with the os x version Dukem 3D, including duke it out In DC. You will need Duke Nukem 3D os x to help you play the maps adds.

http://macintoshgarden.org/games/duke-nukem-3d-os-x

Mac os x 10.3 or greater It is PPC version

It works on my computer running mac os x 10.4.11 or mac os x 10.5.8.
Power mac G4 1.25 G 2003 mirror door.

Duane Blehm's Source Code

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Source Code for Duane Blehm's games (Stunt Copter, ZeroGravity, Cairo Shootout), released into the public domain by his parents after his passing.

Archived thanks to Soft Dorothy (John Calhoun).

Details
Category: 
Game Editors & Tools
Author: 
Duane Blehm

IFDropFile

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A file typing utility for Macintosh IF game files, by Andrew C. Plotkin. Just drop your TADS or Infocom format game file on IFDropFile to change it to the proper file type.

Game file: 
System requirements
System: 
System 7.0 - 7.6
Mac OS 8 - 8.1
Mac OS 8.5 - 8.6
Mac OS 9
Details
Category: 
Game Editors & Tools
Year released: 
2000
Author: 
Andrew Plotkin

Simcity Classic 2.0 Updater

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Simcity Classic 2.0 Updater

Simcity Classic updater ReadMe:

This program will update SimCity Classic versions 1.4 and 1.4c to version 2.0.

What's Fixed -
A few minor simulation bugs
!!!SimCity Classic now works in 256 colors!!! - This is the primary reason for this update. SimCity Classic will now work on PowerMacintosh and Quadra machines that could not run in 16 colors that SimCity 1.4 required.

System requirements
System: 
System 7.0 - 7.6
Mac OS 8 - 8.1
Mac OS 8.5 - 8.6
Mac OS 9
Architecture: 
68k
Compatibility: 

68k

Details
Category: 
Game Editors & Tools
Year released: 
1996
Publisher: 
Maxis

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Tomb Raider Cheat Box

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Tomb Raider Cheat Box is a simple application that provides cheat codes for different Tomb Raider games.

V. 1.1 for Mac OS & Mac OS X (PPC), released in 2004

V 2.1 runs on Mac OS X 10.5 or later (Intel only) released in 2012

The application is free, and GlaxonSoft no longer have a website to host it.

System requirements
System: 
Mac OS 9
Mac OS X
Architecture: 
PPC
x86 (Intel:Mac)
Details
Category: 
Game Editors & Tools
Year released: 
2004
Author: 
GlaxonSoft

Pfhrenzy

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A large collection of Marathon and Marathon 2 related resources, including maps, game editors, sounds, shapes, magazines, and more.

I expect that many of the items on this CD are available elsewhere, but as a collection it deserves archiving.

Details
Category: 
Game Editors & Tools
Year released: 
1996
Publisher: 
4th Degree

CharSys

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CharSys is a character generator for Dungeons & Dragons 2nd Edition.

Included here are three downloads: v3, v4, and CharSys d20. v3 includes documentation in HTML format, but some of the files are missing. v4 got a significant makeover coming from v3, but is somewhat unstable in Sheepshaver. CharSys d20 will not run in OS 9 or OS X Intel, making it somewhat difficult to use without a PPC machine running OS X.

System requirements
System: 
Mac OS 9
Mac OS X
Architecture: 
PPC
PPC (Carbonized)
Emulation: 
SheepShaver (PPC)
Details
Category: 
Game Editors & Tools
Year released: 
2000
Author: 
Floyd Resler
Publisher: 
Data Dimensions Software

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Riven Movie Snoop

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From the maker of WolfenZoom comes Riven Movie Snoop. This "quick and dirty hack" allows the user to watch any of the FMVs located on the Riven CDs right from the desktop.

System requirements
System: 
Mac OS 9
Architecture: 
PPC
Emulation: 
SheepShaver (PPC)
Details
Category: 
Game Editors & Tools
Year released: 
2001
Author: 
Bo Lindbergh
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