
Prior to the release of WolfEdit 2, Lazaro “Laz” Rojas discovered a method of incorporating day/night objects into custom Wolfenstein 3D scenarios made using WolfEdit 1.x. However, this required a slight modification to the “cicns” resource of the program, as well as extensive editing of the completed scenario data using ResEdit. For this reason, Laz created Day/Night Landscapes, a resource file containing the necessary cicns info, as well as a detailed tutorial for accomplishing the modification.